According to “dscans”, about smoothing skins:
- Part 1:
- Scan at 600 dpi, use PS to downsample to 300 dpi
- Run despeckle filter once on each colour channel (red, green blue)
- Use the quick mask tool to paint in areas of skin you want to smooth. In quick mask, use black colour to paint in your selection, white colour to deselect. Use a soft brush to feather at th edges!
- Save your selection as an alpha channel. I call this selection “skin”.
- Next, use a hard-edged brush to paint away areas you don’t want to smooth, like eyes, eye lashes, outline of the nose, lips, and other skin creases etc.
- Save this selection as an alpha channel. Name this selection “masked”.
- With the masked selection active, float in to a new layer (CTRL-J).
- Use the Gaussian blur on this new layer (radius 14 pixels). Quite a high setting, but play with the settings till you get the effect you want. Usually, the bigger the scan, or the bigger the skin area, requires a higher Gaussian blur setting.
- Set opacity of the blurred layer to 70%. Check to see if effect is pleasing. (Do not overblur and kill detail!) The best effect is still to see a little of the skin detail, like pores, etc.
- Save your work and downsample to 95dpi.
- Part 2: Run USM to bring out details
- I ran unsharp mask at settings (25%, radius 0.5 and threshold 0%) 4 times. Remember not to oversharpen!
- Next, I loaded in the “skin” selection, and ran further unsharp mask at
- 25%, radius 0.5, threshold 0%
- 25%, radius 0.3, threshold 0%
- 15%, radius 0.3, threshold 0%
- 8%, radius 0.3, threshold 0%
- It’s better to run the unsharp mask filter multiple times at smaller settings rather than to run it once at a large setting.
- Select the background behind the head, and floating it on a new layer and ran a Gaussian blur filter on it to smoothen the grain arising from the sharpening process.
- During the sharpening process on the base layer, you’ll find that the 2nd blurred layer is nicely masking the grain of the skin arising from the sharpening
- Part 3: Step back and take a look
- decided to bring out a little more skin detail by reducing the opacity of the blurred skin layer from 70% to 65%.
- Added in text, logo and border.
How to make “soft light” or “soft focus”:
- Duplicate the image (layer A) as a new layer (layer B)
- Gaussian blur the layer
- Duplicate the Gaussian blurred layer (layer C)
- Stacking: bottom is A, top is C
- Take layer C as “screen” mode, set opacity of layer B to around 20-30% but layer C to 40-70%
Image Retouching with L channel
- Duplicate the image layer
- Convert the duplicated layer into Lab color space
- Select just the L channel and copy, than paste into the layer (i.e. keep just the L channel)
- Select the overlay layer as Luminosity mode: Brightness effect
- Tune the overlay layer for higher contrast: Better contrast tunning for portraits